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Online Learning: Game Design using Adobe Captivate

  As I was learning to use Adobe Captivate to produce interactive activities for my online courses, I decided to push the envelope per se and attempt to produce a game.  After about 40-50 hours of work, the Circulatory System game was complete. The goal of this game is for students to learn the human circulatory system by navigating through it in order to find hidden robots and scientists. The game essentially maps out the entire circulatory system as arteries and veins are represented by "hallways" in a science fiction lab setting. The game includes a screen that tallies how many robots and scientists were found and the player is rewarded with a success screen when finishing the game.  From a Captivate perspective, the game includes a lot of advanced actions and variables to keep track of the player's path and actions. I really found these to be a challenge in getting everything to work.  My efforts in developing this game and many more interactive activities was re...